M.Tech I Year I Semester (R22)
Graph Theory
Introduction: games and decisions, Games Strategies, Costs and Payoff, Basic Solution Concepts, Finding equilibria and Learning in Games
Zero-Sum Games: secure strategy, Maximin, Maximax, and Minimax Regret Solvability, value of a game. Normal form games: dominance, iterated dominance, Nash equilibrium. N-player games, mixed strategy nash equilibria.
Graphical Games: Computing Nash, equilibria in Tree Graphical Games, Graphical Games and correlated Equilibria. Extensive form games: subgame perfection, sequential equilibrium, Stackelberg Model of Duopoly, Buying Votes, Committee Decision-Making. Bargaining: Rubinstein bargaining, Nash bargaining.
Repeated Games: Folk theorem and repeated prisoner’s dilemma. Tacit collusion. Incomplete information games: Bayesian equilibrium, higher order beliefs.
Auctions and Mechanism Design: Basic auctions, voting, Vickrey-Clarke-Groves Auction. Cryptography and Game theory: cryptographic influence on game theory and Game theoretic influence on cryptography
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