JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY HYDERABAD

HUMAN MACHINE INTERFACE

M.Tech II Year I Semester (R22)

Course Objectives:

  • 1. To learn the guidelines for user interface
  • 2. To learn the foundations of Human Computer Interaction
  • 3. To become familiar with the design technologies for individuals and persons with disabilities
  • 4. To learn about different HCI models
  • 5. To become familiar with the features of windows and interactive devices

Course Outcomes

Upon completion of the course, the students will be able to:

  • 1. Design effective dialog for HCI
  • 2. Design effective HCI for individuals and persons with disabilities
  • 3. Assess the importance of user feedback.
  • 4. Explain the HCI implications for designing multimedia/ e-learning Web sites
  • 5. Develop meaningful user interface.

UNIT - I

Basics of User Interface Importance of user interface- Definition, importance of good design, benefits of good design, brief history of human-computer interface, Graphical User Interface, Popularity of Graphics, Concept of Direct Manipulation, Graphical Systems, Characteristics of GUI, Web user interface popularity, Characteristics and Principles of user interface

UNIT - II

Foundations of Human Computer Interface The Human: I/O channels – Memory – Reasoning and problem solving; The Computer: Devices – Memory – processing and networks; Interaction: Models – frameworks – Ergonomics – styles – elements – interactivity- Paradigms. - Case Studies

UNIT - III

Design Process Interactive Design: Basics – process – scenarios – navigation – screen design – Iteration and prototyping. HCI in software process: Software life cycle – usability engineering – Prototyping in practice – design rationale. Design rules: principles, standards, guidelines, rules. Evaluation Techniques – Universal Design

UNIT - IV

Models and Theories HCI Models: Cognitive models: Socio-Organizational issues and stakeholder requirements, Communication and collaboration models-Hypertext, Multimedia and WWW.

UNIT - V

Windows and Interaction Devices Window characteristics, Components of window, Window Presentation Style, Types of windows, Organizing window functions, Characteristics of input devices, Selection of proper input devices, Output devices

TEXT BOOKS:

  • 1. Wilbert O. Galitz - The essential Guide to User Interface Design, 3rd Ed.,
  • 2. Wiley, 2007 (Unit I & V)
  • 3. Alan Dix, Janet Finlay, Gregory Abowd, Russell Beale, ―Human Computer Interactionǁ, 3rd Ed., Pearson Education, 2004 (UNIT II, III & IV)

REFERENCE BOOKS:

  • 1. Daniel Newman, Olivier Blanchard – Human/Machine: The Future of our partnership with machine,
  • 2. Paul R. Daugherty, H. James Wilson – Human+Machine: Reimagining work in the Age of AI Hardcover, Kindle Ed., M. Tech. (EMBEDDED SYSTEMS)

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