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JNTU B.Tech III COMPUTER GRAPHICS Previous Question Paper (November/December - 2018 - R16)

B.Tech | III | I | R16 | November/December - 2018

Answer PaperPaper Code: 135BYMaximum Marks: 75Time: 3 hours

Note: This question paper contains two parts A and B. Part A is compulsory which carries 25 marks. Answer all questions in Part A. Part B consists of 5 Units. Answer any one full question from each unit. Each question carries 10 marks.

Part A

125 marks
a

List some of the input devices.

2 marks

Answer

Common input devices include keyboards, mice, trackballs, spaceballs, joysticks, digitizers, light pens, touch panels, and image scanners.

b

Write the drawbacks of scan line algorithm.

3 marks

Answer

The scan line algorithm has several drawbacks: it is computationally expensive to maintain active edge lists, it struggles with complex overlapping surfaces, and it requires significant memory to store edge information for each scan line, making it less efficient for dynamic scenes compared to Z-buffer methods.

c

Write the properties of homogeneous coordinates.

2 marks

Answer

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d

Explain about 3D shear transformation.

3 marks

Answer

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e

What is quadratic surface?

2 marks

Answer

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f

Write the applications of Bezier splines.

3 marks

Answer

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g

What is transparency?

2 marks

Answer

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h

What are the advantages of back face detection method?

3 marks

Answer

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i

What are the applications of computer animation?

2 marks

Answer

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j

Explain about direct motion specification.

3 marks

Answer

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Part B

210 marks
a

Explain DDA scan algorithm in detail.

5 marks

Answer

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b

Compare raster scan system and random scan system.

5 marks

Answer

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OR
310 marks
a

Write midpoint ellipse drawing algorithm.

5 marks

Answer

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b

Explain in detail the working principle of cathode ray tube.

5 marks

Answer

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410 marks
a

Write Sutherland Hodgeman algorithm.

5 marks

Answer

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b

Prove that two rotation matrices are commute R1R2 = R2R1.

5 marks

Answer

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OR
510 marks
a

Write Cyrus-beck line clipping algorithm.

5 marks

Answer

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b

Explain about composite transformation.

5 marks

Answer

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610 marks
a

Explain 3D composite transformations for scaling, rotation.

5 marks

Answer

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b

Derive the transformation matrix for Hermite curve.

5 marks

Answer

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OR
710 marks
a

Compare parallel and perspective projections.

5 marks

Answer

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b

Explain Bezier curves in detail.

5 marks

Answer

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810 marks
a

Explain z-buffering method for hidden surface detection.

5 marks

Answer

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b

Explain about the specular reflection and the phong model.

5 marks

Answer

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OR
910 marks
a

Explain about gourmand shading algorithm.

5 marks

Answer

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b

Give a note on octree method for visible surface detection.

5 marks

Answer

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1010 marks
a

Describe method to create image using iterated functions.

5 marks

Answer

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b

Explain raster animation in detail.

5 marks

Answer

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OR
1110 marks
a

Explain key frame system in detail.

5 marks

Answer

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b

Explain about the design of animation sequences.

5 marks

Answer

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This page contains the solved question paper with answers of COMPUTER GRAPHICS from JNTU for B.Tech CE III I, November/December - 2018, R16.

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